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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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templates
/
rid_owner.h
Commit message (
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Author
Age
Files
Lines
*
Make RID_Owner lock-free for fetching.
Juan Linietsky
2024-09-25
1
-71
/
+68
*
Improve Template Class Conditionals (Code Style)
Craig-Stoneham
2024-08-25
1
-20
/
+20
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-3
/
+3
*
Remove word duplicates in comments and strings, and fix casing and punctuation
Robert Yevdokimov
2024-02-23
1
-1
/
+1
*
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-3
/
+3
*
Handle RID validator overflow
Ninni Pipping
2023-06-20
1
-1
/
+2
*
Fix misuses of error macros
Danil Alexeev
2023-04-18
1
-1
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build
Rémi Verschelde
2022-10-03
1
-9
/
+2
*
Add a Framebuffer cache
Juan Linietsky
2022-08-05
1
-10
/
+10
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Remove RID_Owner.get_rid_by_index
reduz
2022-02-05
1
-38
/
+18
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
1
-8
/
+8
*
Expose RID creation utilities.
reduz
2021-08-23
1
-4
/
+6
*
Fix various typos with codespell
luz paz
2021-07-25
1
-1
/
+1
*
Unify material parameter update
reduz
2021-07-06
1
-1
/
+1
*
Improve RID_Owner memory usage
reduz
2021-06-29
1
-14
/
+26
*
Fix crash when freeing GradientTexture and NoiseTexture
Haoyu Qiu
2021-06-14
1
-0
/
+3
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-2
/
+2
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-9
/
+82
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Replace Octree by DynamicBVH in cull code
reduz
2020-12-23
1
-0
/
+13
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+404