index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
templates
/
safe_refcount.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix GCC 14 -Wtemplate-id-cdtor warnings
Rémi Verschelde
2024-04-26
1
-1
/
+1
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
/
+1
*
Use '_v' shorthand for type traits and 'if constexpr' where appropriate
vittorioromeo
2024-02-02
1
-1
/
+1
*
Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
-3
/
+3
*
Optimize threading-sensitive node data for single-threaded processing
Pedro J. Estébanez
2023-05-17
1
-1
/
+4
*
Make more base nodes thread safe
Juan Linietsky
2023-05-15
1
-0
/
+11
*
Merge pull request #64795 from RandomShaper/fix_saferefcount
Rémi Verschelde
2023-01-09
1
-0
/
+20
|
\
|
*
Prevent misuse of SafeRefCount
Pedro J. Estébanez
2023-01-09
1
-0
/
+20
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-139
/
+0
*
Implement a Worker ThreadPool
reduz
2022-07-22
1
-0
/
+1
*
Use the right memory ordering in SafeNumeric operations
Pedro J. Estébanez
2022-07-19
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add type_traits include for `std::is_trivially_destructible`
Rémi Verschelde
2021-04-22
1
-0
/
+1
*
Fix SafeNumeric::conditional_increment() for NO_THREADS
Pedro J. Estébanez
2021-02-25
1
-1
/
+1
*
Improve robustness of atomics
Pedro J. Estébanez
2021-02-19
1
-0
/
+10
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-113
/
+229
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+203