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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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translation.h
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Age
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*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-129
/
+0
*
Updated Translation architecture to have TranslationPO, did some commit fixes...
SkyJJ
2020-08-19
1
-34
/
+11
*
Added plurals and context support to Translation
SkyJJ
2020-08-19
1
-9
/
+38
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+4
*
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-20
1
-0
/
+3
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Translation: Refactor locale matching to use proper language code
Rémi Verschelde
2019-12-04
1
-0
/
+1
*
Added TranslationServer::get_loaded_locales to return an array of all locales...
Ken Paulson
2019-04-24
1
-0
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Add support for non-ISO locale identifiers via renames map
Rémi Verschelde
2017-10-30
1
-2
/
+1
*
Add a function to get the full name of a locale
sheepandshepherd
2017-10-25
1
-0
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Rename Godot-specific resource extensions
George Marques
2017-06-15
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-22
/
+17
*
CSV translation import plugin
Juan Linietsky
2017-02-01
1
-0
/
+1
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-3
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-0
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-0
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+111