| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix many asan and ubsan reported issues | Hein-Pieter van Braam | 2019-01-30 | 1 | -29/+48 |
| * | Warn of invalid pointer when converting object to RID, closes #19023 | Juan Linietsky | 2019-01-26 | 1 | -0/+8 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | construct transform from transform2d bug | clayjohn | 2018-11-28 | 1 | -1/+11 |
| * | Remove redundant "== true" code | Aaron Franke | 2018-10-06 | 1 | -1/+1 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -6/+6 |
| * | Merge pull request #20856 from KoBeWi/pretty-dictionary-print | Rémi Verschelde | 2018-08-14 | 1 | -2/+3 |
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| | * | Add some curly braces to make dictionary printing less ambiguous | Tomasz Chabora | 2018-08-09 | 1 | -2/+3 |
| * | | Fix int(String) != int(int) conversion | Chaosus | 2018-08-14 | 1 | -1/+1 |
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| * | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -11/+11 |
| * | State machine animation node | Juan Linietsky | 2018-06-25 | 1 | -0/+24 |
| * | Handle missing arg pointer in get_call_error_text | Gary Oberbrunner | 2018-04-30 | 1 | -1/+5 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -0/+2 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -5/+1 |
| * | Properly implement Basis constructor using Vector3 of Euler angles | Rémi Verschelde | 2017-11-21 | 1 | -6/+9 |
| * | Basis accepts Vector3 as constructor argument. | Chip Collier | 2017-11-20 | 1 | -0/+1 |
| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -29/+29 |
| * | Implement Linux-style likely()/unlikely() macros | Hein-Pieter van Braam | 2017-09-21 | 1 | -2/+2 |
| * | Don't call Variant::reference() unnecessarily | Hein-Pieter van Braam | 2017-09-19 | 1 | -30/+131 |
| * | Construct Variants from Reference properly in GDNative | Ruslan Mustakov | 2017-09-14 | 1 | -2/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -2/+2 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -1/+1 |
| * | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 1 | -2/+2 |
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -3/+3 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -41/+0 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -38/+0 |
| * | Correct Variant::hash_compare() | Hein-Pieter van Braam | 2017-04-14 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | fixed ClassDB inconsistencies | Karroffel | 2017-03-13 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -966/+867 |
| * | really fixed PTRCALL now | Karroffel | 2017-03-05 | 1 | -5/+1 |
| * | Added PowerState casting operator to Variant | Karroffel | 2017-03-05 | 1 | -0/+5 |
| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 1 | -2/+2 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -5/+182 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -0/+1 |
| * | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | 2017-01-11 | 1 | -2/+2 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -170/+170 |
| * | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 1 | -3/+3 |
| * | Made Variant::NIL printable as "Null". Please everyone be on the lookout of b... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -117/+117 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | fixes #6331, Variant::can_convert | Răzvan Cosmin Rădulescu | 2016-10-04 | 1 | -11/+3 |
| * | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky | 2016-08-06 | 1 | -1/+1 |
| * | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky | 2016-08-06 | 1 | -1/+1 |
| * | Fix regression with str() improvements for math types | Ignacio Etcheverry | 2016-07-28 | 1 | -6/+34 |