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Redot Engine – Multi-platform 2D and 3D game engine
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core
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variant
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array.cpp
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Author
Age
Files
Lines
*
Add fill method to Arrays and PackedArrays
Matheus Lima Cunha
2021-04-21
1
-0
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+5
*
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-04-01
1
-2
/
+2
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*
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
1
-2
/
+2
*
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Add functions to retrieve type of a typed Array
George Marques
2021-03-18
1
-0
/
+16
*
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Don't check type when assigning Array
George Marques
2021-03-18
1
-6
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+11
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*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-04
1
-14
/
+10
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-5
/
+5
*
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
1
-1
/
+1
*
Merge pull request #43398 from KoBeWi/add_an_array_to_another_array_but_with_...
Rémi Verschelde
2020-11-10
1
-0
/
+5
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*
Add append_array() method to Array class
Tomasz Chabora
2020-11-08
1
-0
/
+5
*
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Refactored variant constructor logic
reduz
2020-11-09
1
-1
/
+1
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/
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+556