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Redot Engine – Multi-platform 2D and 3D game engine
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core
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variant
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array.h
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Author
Age
Files
Lines
*
Implement read-only arrays
George Marques
2022-05-17
1
-0
/
+4
*
Const Ref Callable for custom sort/search
mashumafi
2022-03-27
1
-2
/
+2
*
`Array`: Relax `slice` bound checks to properly handle negative indices
Rémi Verschelde
2022-01-10
1
-1
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
PackedByteArray, Array slice end exclusive, rename subarray to slice
Nathan Franke
2021-11-26
1
-2
/
+0
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Modify Dictionary::operator== to do real key/value comparison with recursive ...
Emmanuel Leblond
2021-10-30
1
-0
/
+3
*
Merge pull request #47406 from mashumafi/master-Array-insert-rc
Max Hilbrunner
2021-08-28
1
-1
/
+1
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*
Array::insert consistent with Pool*Array::insert
mashumafi
2021-03-27
1
-1
/
+1
*
|
Add an `Array.pop_at()` method to pop an element at an arbitrary index
Hugo Locurcio
2021-08-27
1
-0
/
+1
*
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Add filter, map and reduce to Array
Tomasz Chabora
2021-05-05
1
-0
/
+3
*
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Add fill method to Arrays and PackedArrays
Matheus Lima Cunha
2021-04-21
1
-0
/
+1
*
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Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-04-01
1
-1
/
+1
|
\
\
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*
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Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
1
-1
/
+1
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/
*
|
Add functions to retrieve type of a typed Array
George Marques
2021-03-18
1
-0
/
+4
*
|
Don't check type when assigning Array
George Marques
2021-03-18
1
-1
/
+2
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/
*
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-04
1
-2
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Add append_array() method to Array class
Tomasz Chabora
2020-11-08
1
-0
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+118