index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
variant
/
callable.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-2
/
+4
|
\
|
*
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
Danil Alexeev
2024-11-04
1
-2
/
+4
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
[Core] Add way to check if a signal has any connections
A Thousand Ships
2024-09-20
1
-0
/
+1
*
Add methods to get argument count of methods
A Thousand Ships
2024-03-10
1
-0
/
+2
*
Core: Add `Callable.create` static method for `Variant` callables
Danil Alexeev
2024-02-29
1
-0
/
+2
*
Make Callable bind method const
Aaron Franke
2024-02-22
1
-1
/
+1
*
Add vararg call() method to C++ Callable
kobewi
2023-10-05
1
-0
/
+2
*
Complete support of callables of static methods
Pedro J. Estébanez
2023-04-12
1
-1
/
+2
*
Fix Callable call error reporting.
Juan Linietsky
2023-01-10
1
-0
/
+3
*
Merge pull request #70996 from reduz/properly-report-callable-bound-arguments
Rémi Verschelde
2023-01-09
1
-0
/
+2
|
\
|
*
Properly report Callable bound arguments
Juan Linietsky
2023-01-08
1
-0
/
+2
*
|
Allow binding Callable arguments from an array
Juan Linietsky
2023-01-06
1
-0
/
+1
|
/
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add call_deferred() method to Callable
kobewi
2022-11-04
1
-0
/
+10
*
Callable: add callv method
Ricardo Buring
2022-09-21
1
-0
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-4
/
+8
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-2
/
+2
*
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-27
1
-0
/
+1
*
Const Ref Callable for custom sort/search
mashumafi
2022-03-27
1
-0
/
+6
*
Fix script editor errors with CustomCallables
kobewi
2022-02-07
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Remove binds from Signal.connect
kobewi
2021-09-24
1
-1
/
+1
*
Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x
Lyuma
2021-07-01
1
-0
/
+1
*
GDNative: Fix size mismatch on 32-bit platforms for Signal and Callable
Rémi Verschelde
2021-05-11
1
-3
/
+4
*
Add RPC to Callable
reduz
2021-05-03
1
-0
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+167