index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
variant
/
variant.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add StringName explicitly to Variant::hash_compare
George Marques
2022-06-03
1
-0
/
+4
*
quote strings inside arrays and dictionaries
Nathan Franke
2022-05-03
1
-5
/
+26
*
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
1
-18
/
+18
|
\
|
*
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
1
-12
/
+12
|
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-14
/
+14
*
|
Simplify Callable error text methods
kobewi
2022-04-30
1
-48
/
+11
|
/
*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-2
/
+2
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-18
/
+2
*
Fix Variant Ref<> assignment.
reduz
2022-02-11
1
-0
/
+7
*
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-27
1
-19
/
+1
|
\
|
*
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-25
1
-19
/
+1
*
|
Don't sort printed Dictionary
kobewi
2022-01-22
1
-2
/
+0
*
|
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-20
1
-1
/
+1
|
/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Modify Dictionary::operator== to do real key/value comparison with recursive ...
Emmanuel Leblond
2021-10-30
1
-43
/
+41
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+2
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-4
/
+0
*
Enhance and cleanup stringify for Vector
mashumafi
2021-10-09
1
-79
/
+27
*
Faster hash_compare for integer and string keys in dictionaries
Bartłomiej T. Listwon
2021-10-08
1
-0
/
+8
*
Added explicit type conversions
Matthew Newall
2021-09-13
1
-10
/
+10
*
Correct null and boolean values being capitalised by the str command
Balloonpopper
2021-08-26
1
-2
/
+2
*
Improve extension system
George Marques
2021-08-05
1
-1
/
+2
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-3
/
+3
*
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
1
-0
/
+6
*
Fix json dump and print of circular structure
Haoyu Qiu
2021-06-14
1
-0
/
+2
*
Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
1
-36
/
+12
|
\
|
*
Reformat structure string operators
Aaron Franke
2021-06-11
1
-36
/
+12
*
|
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-19
/
+19
|
/
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-41
/
+40
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-30
/
+30
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-14
/
+14
*
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-06
1
-4
/
+4
*
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-2
/
+2
*
Refactor variant built-in methods yet again.
reduz
2020-11-11
1
-3
/
+4
*
Create Variant built-in functions.
reduz
2020-11-10
1
-0
/
+26
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-29
/
+31
*
Refactored variant constructor logic
reduz
2020-11-09
1
-3
/
+14
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+3521