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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
variant
/
variant_call.cpp
Commit message (
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Author
Age
Files
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-15
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+15
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Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
1
-19
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+19
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-4
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+4
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-15
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+15
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Allow clamping vectors and colors
Aaron Franke
2021-06-03
1
-0
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+5
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Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
1
-1
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+2
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Return error when decompressing empty PoolByteArray
Paweł Fertyk
2021-05-25
1
-0
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+3
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Merge pull request #38645 from KoBeWi/FMR
Rémi Verschelde
2021-05-06
1
-0
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+3
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Add filter, map and reduce to Array
Tomasz Chabora
2021-05-05
1
-0
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+3
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Add RPC to Callable
reduz
2021-05-03
1
-0
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+79
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Merge pull request #46476 from DarknessCatt/master
Rémi Verschelde
2021-04-28
1
-0
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+10
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Add fill method to Arrays and PackedArrays
Matheus Lima Cunha
2021-04-21
1
-0
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+10
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Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
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+1
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Remove return value type adjust of builtin method calls
George Marques
2021-04-16
1
-33
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+0
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Add marshalling to PackedByteArray
reduz
2021-04-10
1
-41
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+304
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Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
1
-10
/
+10
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Merge pull request #46378 from reduz/static-method-in-variant-types
Rémi Verschelde
2021-03-16
1
-1
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+156
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Add static method support to core Variant types
reduz
2021-03-16
1
-1
/
+156
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Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
1
-0
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+2
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Relaxes Node naming constraints in glTF documents to match the Editor.
abaire
2021-02-24
1
-0
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+2
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Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
1
-1
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+1
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Added signed_angle_to for Vector3
JestemStefan
2021-02-16
1
-0
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+1
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Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-04
1
-2
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+2
*
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
1
-4
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+2
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Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-28
1
-2
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+2
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Merge pull request #45489 from aaronfranke/core
Rémi Verschelde
2021-01-27
1
-1
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+1
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Type consistencies in core
Aaron Franke
2021-01-26
1
-1
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+1
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Renamed String.ord_at to unicode_at
Yuri Roubinsky
2021-01-26
1
-1
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+1
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Remove Quat set methods in favour of constructors
Marcel Admiraal
2021-01-26
1
-4
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+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
1
-2
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+2
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Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
1
-2
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+2
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Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-28
1
-1
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+1
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Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-06
1
-1
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+1
*
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Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
1
-4
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+4
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-12
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+12
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Add helper count function to Variant
George Marques
2020-12-27
1
-0
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+12
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Merge pull request #44472 from winterpixelgames/PR-duplicate-packedarrays
Rémi Verschelde
2020-12-21
1
-0
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+9
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packed*arrays are pass by ref now. support duplicate and update documentation
Jordan Schidlowsky
2020-12-17
1
-0
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+9
*
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Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-19
1
-2
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+2
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Improve argument names for core types
Aaron Franke
2020-12-07
1
-12
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+12
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[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...
bruvzg
2020-11-26
1
-2
/
+2
*
Fix variant getters not setting return type
George Marques
2020-11-20
1
-24
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+3
*
Fix return type on builtin validated calls
George Marques
2020-11-18
1
-2
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+27
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
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+0
*
Refactor variant built-in methods yet again.
reduz
2020-11-11
1
-611
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+544
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Create Variant built-in functions.
reduz
2020-11-10
1
-20
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+0
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Merge pull request #43398 from KoBeWi/add_an_array_to_another_array_but_with_...
Rémi Verschelde
2020-11-10
1
-0
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+1
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Add append_array() method to Array class
Tomasz Chabora
2020-11-08
1
-0
/
+1
*
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Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-1
/
+1
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