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path: root/core/variant/variant_setget.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+0
* Revert "Add API for HSL conversion"clayjohn2023-05-101-4/+0
* Add API for HSL conversionbonjorno72023-05-091-0/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename Projection `matrix` to `columns`Aaron Franke2022-10-041-4/+4
* Implement Vector4, Vector4i, Projectionreduz2022-07-231-0/+15
* Allow picking similar colours using OKHSL.K. S. Ernest (iFire) Lee2022-06-071-0/+4
* Rename Basis get_axis to get_column, remove redundant methodsAaron Franke2022-05-031-3/+3
* Rename Transform2D "elements" to "columns"Aaron Franke2022-04-291-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Make some variant internal functions public.reduz2021-06-171-0/+332