| Commit message (Expand) | Author | Age | Files | Lines |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -1/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -874/+780 |
* | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 1 | -1/+1 |
* | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | 2017-02-04 | 1 | -9/+9 |
* | Merge pull request #7002 from RandomShaper/vcs-friendliness | Juan Linietsky | 2017-01-25 | 1 | -5/+5 |
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| * | Improve .tscn VCS | Pedro J. Estébanez | 2017-01-16 | 1 | -5/+5 |
* | | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -8/+8 |
* | | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
* | | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -2/+4 |
* | | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -38/+38 |
* | | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -6/+6 |
* | | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -32/+32 |
* | | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -56/+24 |
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| * | | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -56/+24 |
* | | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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* | | Use int instead of int32_t for Vectors | Thomas Edvalson | 2016-10-06 | 1 | -4/+4 |
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* | Properly encode InputEvent of type NONE. Fix #5987 | Fabio Alessandrelli | 2016-10-03 | 1 | -1/+15 |
* | Fix reading of empty StringArray-s in .tscn | Bojidar Marinov | 2016-07-27 | 1 | -1/+3 |
* | Add quotes to .tscn keys, solves #4366 | Juan Linietsky | 2016-06-20 | 1 | -1/+14 |
* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use... | Juan Linietsky | 2016-06-13 | 1 | -1/+2 |
* | -Avoid negative zero from being saved to config files o resource files, fixes... | Juan Linietsky | 2016-06-13 | 1 | -16/+23 |
* | -customizable shortcuts in editor | Juan Linietsky | 2016-06-04 | 1 | -1/+38 |
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |
* | -Propertly detect mantissa floats in variantparser, fixes #3257 | Juan Linietsky | 2016-02-01 | 1 | -0/+3 |
* | Make sure variant parser recognizes "nil" for compatibility with old engine.c... | Juan Linietsky | 2016-02-01 | 1 | -1/+1 |
* | Parse ColorArrays correctly (tscn)., fixes #3530 | Biliogadafr | 2016-02-01 | 1 | -1/+1 |
* | properly handle typed array constructors in VariantParser, closes #3054 | Juan Linietsky | 2016-01-10 | 1 | -2/+5 |
* | Make sure variant parser actually writes floats when float property is reques... | Juan Linietsky | 2016-01-10 | 1 | -1/+4 |
* | fix issues related to StringArray parsing | Juan Linietsky | 2016-01-08 | 1 | -3/+5 |
* | -Use simpler methods for parsing simple tags, fixes #3274 | Juan Linietsky | 2016-01-08 | 1 | -5/+28 |
* | added ':' support to VariantParser, given it' s used by export.cfg | Juan Linietsky | 2016-01-07 | 1 | -0/+3 |
* | -fix bugs related to parsing config files with new variantparser, closes #324... | Juan Linietsky | 2016-01-07 | 1 | -1/+40 |
* | Fix config file parser bug that cause showing project name as "Unnamed Project" | mrezai | 2016-01-06 | 1 | -0/+1 |
* | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 1 | -2/+20 |
* | suport old-style engine.cfg colors in VariantParser, fixes #3176 | Juan Linietsky | 2015-12-31 | 1 | -0/+28 |
* | -Fix parsing of comments in VariantParser, fixes #3175 | Juan Linietsky | 2015-12-31 | 1 | -0/+26 |
* | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky | 2015-12-31 | 1 | -0/+14 |
* | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky | 2015-12-31 | 1 | -0/+543 |
* | no more time error, fixes #2892 | Juan Linietsky | 2015-12-12 | 1 | -1/+1 |
* | variant parser was not parsing rect2 properly, fixes #2948 | Juan Linietsky | 2015-12-12 | 1 | -0/+13 |
* | -Fixed bug with scene inheritance, should work again | Juan Linietsky | 2015-11-28 | 1 | -73/+170 |
* | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | 2015-11-24 | 1 | -0/+1398 |