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* VariantParser: Fix crash on malformed vectorsRémi Verschelde2020-06-081-64/+15
* Style: Remove unnecessary semicolons from `core`Rémi Verschelde2020-05-191-13/+13
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-72/+136
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-153/+0
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-1/+1
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-5/+15
* Renamed plane's d to distanceMarcus Elg2020-05-101-1/+1
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Merge pull request #36042 from sumit0190/exportInfNanRémi Verschelde2020-03-041-2/+8
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| * Read and write exported infs/nans correctly (#35388)sumit01902020-02-091-2/+8
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-20/+96
* | Fix project.godot for projects with class_namenathanwfranke2020-02-241-0/+4
* | Merge pull request #36461 from akien-mga/c++17-fallthrough-attributeRémi Verschelde2020-02-231-1/+1
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| * | Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde2020-02-231-1/+1
* | | Add support for Vector2i, Rect2i and Vector3i to VariantJuan Linietsky2020-02-221-0/+55
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* | Added StringName as a variant type.Juan Linietsky2020-02-211-2/+30
* | PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-56/+51
* | Remove more deprecated methods and codeRémi Verschelde2020-02-131-199/+2
* | Fix VariantParser::StreamString EOF determinationPedro J. Estébanez2020-02-101-2/+8
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Encodes property names properly in project.godotHaoyu Qiu2019-12-201-3/+0
* Changed some code found by Clang Tidy and Coverityqarmin2019-09-221-1/+1
* Changed some code showed in LGTM and Coverageqarmin2019-07-201-2/+0
* Remove unnecessary code and add some error explanationsqarmin2019-07-011-14/+0
* Merge pull request #26787 from ptrojahn/utf8assignRémi Verschelde2019-04-221-0/+3
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| * Support UTF-8 input action namesPaul Trojahn2019-03-081-0/+3
* | Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
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* Fix VariantWriter overflow on 64-bit intRémi Verschelde2019-02-211-1/+1
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-16/+16
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde2018-09-131-2/+2
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| * Misc. typosluz.paz2018-09-121-2/+2
* | Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
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* add template argument for size in StringBufferkarroffel2018-01-201-3/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Make old scenes readable againJuan Linietsky2017-11-201-1/+1
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-5/+5
* Optimize memory allocations in VariantParser::get_tokenEvgeny Zuev2017-09-051-10/+12
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Fix tokenization of doublesPedro J. Estébanez2017-08-211-3/+1
* Update GDScript completion names for Pool*ArraysAndrii Doroshenko (Xrayez)2017-07-251-2/+2
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-1/+1
* Merge pull request #9015 from mcanders/mcanders/ParseObjectVariantFixRémi Verschelde2017-06-071-2/+6
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| * Fix Variant::OBJECT token parsingCarter Anderson2017-06-041-2/+6
* | renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-1/+1
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* -Added .hdr format supportJuan Linietsky2017-05-281-13/+146
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-151/+30