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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-5/+10
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-17/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-1/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Initialise VMap and HashMap values to the default when they are created.Marcel Admiraal2019-10-241-2/+1
* Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry2019-04-051-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Massive speed up on deleting nodes, fixes #18673Juan Linietsky2018-11-181-10/+11
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-21/+28
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+5
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Implement well-defined handling of unrecoverable errorsPedro J. Estébanez2017-07-051-4/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-59/+43
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-0/+6
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+211