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* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-2715-0/+390
* screen_shaders: convert demo images to JPGRémi Verschelde2016-02-2710-1/+1
* normalmap demo: convert images to JPGRémi Verschelde2016-02-276-0/+0
* Remove Noto Sans font from translation demo (heavy!)Rémi Verschelde2016-02-272-0/+0
* Drop polygon path finder demoRémi Verschelde2016-02-174-82/+0
* Fix wall_deco tile position in Platformer demoGeorge Marques2016-01-301-145/+11
* update joystick demo with joy_connection_changed handlinghondres2016-01-262-0/+9
* make animation work again in P3d demo, fixes #3151Juan Linietsky2016-01-102-1/+1
* visual representation for joystick demohondres2016-01-066-5/+130
* restored this configJuan Linietsky2016-01-041-1/+0
* -Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky2016-01-041-0/+1
* Update Autoload demoeska2015-12-093-36/+13
* Use get_current_scene() instead of hackRémi Verschelde2015-12-091-6/+2
* Move polygon_path_finder demo to demos/3d since it uses 3D nodesRémi Verschelde2015-12-094-0/+0
* Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde2015-12-0939-39/+0
* Improve code formattingRémi Verschelde2015-12-0940-1101/+841
* Update 2D demos scenes for 2.0 formatRémi Verschelde2015-12-0969-2839/+2683
* Use upper-cased first letter at the start of comment sentencesRémi Verschelde2015-12-0930-164/+150
* Improve code formatting and update to 2.0Rémi Verschelde2015-12-0995-5634/+502
* Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky2015-12-081-0/+0
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| * Modification to GUI in 3D demo to show resolved viewport clipping bug and sma...Saracen2015-11-191-0/+0
* | Better hidden folders display preferences for editor file dialogsFranklin Sobrinho2015-12-061-0/+0
* | Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde2015-11-271-0/+0
* | Make all demo icons 8-bit/color RGB(A)Rémi Verschelde2015-11-2316-0/+0
* | Add icons to all demos that can have a meaningful oneRémi Verschelde2015-11-1926-2/+11
* | Rename polygon_path_finder demo and add iconRémi Verschelde2015-11-198-6/+5
* | Merge pull request #2700 from neikeq/demo_iconsJuan Linietsky2015-11-1831-0/+15
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| * | Added some demo iconsneikeq2015-10-2931-0/+15
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* | Merge pull request #2642 from leezh/nrex-updateJuan Linietsky2015-11-182-8/+10
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| * | Updated RegEx demosZher Huei Lee2015-11-072-8/+10
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* / fix icon locations in demo projectsfirefly24422015-10-215-5/+4
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* Merge pull request #2402 from ERIIX/masterJuan Linietsky2015-10-172-1/+2
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| * Properly free enemies after death in 3d platformer demo.Eric R. Monson2015-08-282-1/+2
* | Merge pull request #2522 from ricpelo/masterJuan Linietsky2015-10-171-0/+1
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| * | Disable filters for tilemap in 2D Platformer demoRicardo Pérez2015-09-241-0/+1
* | | Large improvements on scene packing and managementreduz2015-10-101-0/+8
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* | Ability to visually debug geometry visually:Juan Linietsky2015-09-2014-215/+238
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| * | Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-1512-43/+61
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* | HTML5 exporter ImprovementsJuan Linietsky2015-09-101-3/+0
* | merged some stuff for okamJuan Linietsky2015-09-031-3/+6
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* Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-194/+159
* Made RegEx API similar to old versionZher Huei Lee2015-07-242-2/+2
* Added a live-edit RegEx tester to the demosZher Huei Lee2015-07-243-0/+26
* more code completion improvementsJuan Linietsky2015-06-272-2/+1
* added ability to define signals in scriptJuan Linietsky2015-06-242-0/+1
* Merge pull request #2080 from bojidar-bg/patch-1Juan Linietsky2015-06-222-14/+0
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| * Delete .fscache from fog_of_war demo, closes #2079.Bojidar Marinov2015-06-131-11/+0
| * Resolved a merge conflict.Bojidar Marinov2015-06-131-3/+0
* | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-0/+0
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* added iconJuan Linietsky2015-06-112-0/+1