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Redot Engine – Multi-platform 2D and 3D game engine
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AStarGrid2D.xml
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Age
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*
Merge pull request #79495 from Chaosus/astargrid_all_solid
Rémi Verschelde
2023-08-04
1
-0
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+18
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Add the fill region methods to the `AStarGrid2D`
Yuri Roubinski
2023-07-15
1
-0
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+18
*
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Updated Deprecated Method in C# Example Size to Region
Sathvik Mulukutla
2023-07-22
1
-1
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+1
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*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
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+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
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+1
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Documentation: Unify deprecations
Danil Alexeev
2023-06-07
1
-2
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+2
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Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-3
/
+4
*
Allow negative coordinates in `AStarGrid2D`
Danil Alexeev
2023-04-26
1
-4
/
+9
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
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+1
*
C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-27
1
-4
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+4
*
Divide `AStarGrid2D::default_heuristic` into two different heuristics
Yuri Rubinsky
2022-12-24
1
-2
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+5
*
Add `get_point_position` method to `AStarGrid2D`
Yuri Rubinsky
2022-12-20
1
-0
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+7
*
Restore weight scale for `AStarGrid2D` (partially)
Yuri Rubinsky
2022-12-20
1
-0
/
+17
*
Improve documentation on heuristics in AStarGrid2D
Yuri Rubinsky
2022-12-15
1
-3
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+6
*
refactor(AStarGrid2D): Return Vector2i in get_id_path
MisterMX
2022-09-30
1
-1
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+1
*
Add new C# code blocks to class ref pages
Paul Joannon
2022-09-19
1
-2
/
+12
*
Add documentation for `AStarGrid2D` class
Yuri Rubinsky
2022-09-07
1
-0
/
+62
*
Implement `AStarGrid2D` class with jump-point pathfinding
Yuri Rubinsky
2022-08-30
1
-0
/
+116