Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add advance_on_start option to NodeAnimation | Silc Lizard (Tokage) Renew | 2024-11-12 | 1 | -0/+4 |
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* | Add a note of loop_mode for custom_timeline to the NodeAnimation docs | Silc Lizard (Tokage) Renew | 2024-08-01 | 1 | -0/+1 |
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* | Update links to outdated asset library demos | skyace65 | 2024-04-07 | 1 | -2/+2 |
| | | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com> | ||||
* | Rework AnimationNode process for retrieving the semantic time info | Silc Lizard (Tokage) Renew | 2024-03-20 | 1 | -0/+18 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Overhaul the top sections of the class reference (Animation classes) | VolTer | 2023-05-05 | 1 | -3/+3 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Completion of parameters not described in some animation resources | Silc Renew | 2023-02-12 | 1 | -0/+2 |
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* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -1/+1 |
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* | reimplement ping-pong | Silc 'Tokage' Renew | 2021-11-03 | 1 | -0/+9 |
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* | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵ | Juan Linietsky | 2021-10-11 | 1 | -9/+0 |
| | | | | NodeAnimation" | ||||
* | implement ping-pong loop in animation | Tokage | 2021-10-09 | 1 | -0/+9 |
| | | | | Co-authored-by: Chaosus <chaosus89@gmail.com> | ||||
* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -4/+0 |
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* | Let var2str display StringName with correct sigil | Jonathan Gollnick | 2021-06-10 | 1 | -1/+1 |
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* | Link to demos from within the class reference | Aaron Franke | 2020-10-01 | 1 | -0/+2 |
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* | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
| | | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | ||||
* | doc: Sync classref with StringName/Callable changes | Rémi Verschelde | 2020-02-22 | 1 | -1/+1 |
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* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | 2020-01-23 | 1 | -0/+1 |
| | | | | | | | | | | | | | - Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | ||||
* | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -1/+1 |
| | | | | Thanks to @bojidar-bg's impressive work in #29380. | ||||
* | Add documentation for AnimationNode* resources | Nathan Lovato | 2019-06-15 | 1 | -0/+3 |
| | | | | | | | I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes because it's not exposed to GDScript. Same for the +add, -add, etc. labels: they're just labels you can find in the AnimationTree bottom panel. | ||||
* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Poommetee Ketson | 2018-11-10 | 1 | -6/+0 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2018-07-26 | 1 | -0/+25 |
Fix various missing arguments in bindings. |