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path: root/doc/classes/Area3D.xml
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* Clean up more `[b]Example:[/b]` lines from the class referenceMicky2024-11-111-2/+2
* Document Area3D wind properties only affecting SoftBody3DHugo Locurcio2024-04-101-0/+3
* Update links to outdated asset library demosskyace652024-04-071-2/+2
* Update class reference to include some keywordsRedMser2024-02-091-1/+1
* Prevent mapping areas with invalid IDs for `Area2D/3D`A Thousand Ships2023-12-181-0/+1
* Fix invalid use of markdown syntax in classrefHaoyu Qiu2023-08-011-1/+1
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Overhaul the top sections of the class reference (Physics classes)VolTer2023-05-201-5/+5
* Merge pull request #72749 from aaronfranke/area-priorityYuri Sizov2023-04-181-2/+2
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| * Make Area physics priority consistently int and allow negative numbersAaron Franke2023-04-181-2/+2
* | Remove double thes from documentationPaweł2023-04-171-1/+1
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* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* Merge pull request #68905 from jaymehta-g/area-node-description-typoMatthew2023-02-101-1/+1
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| * Second revision of area node descJay Mehta2023-02-071-1/+1
| * Revise Area node brief descriptionsJay Mehta2022-11-201-1/+1
| * Changed Area3D node descriptionJay Mehta2022-11-191-1/+1
* | Replace Area gravity point distance scale with unit distanceAaron Franke2023-01-291-2/+3
* | Merge pull request #67847 from rburing/warn_non-uniformistsRémi Verschelde2023-01-231-0/+1
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| * | Warn against using non-uniform scale for 3D physicsRicardo Buring2022-10-241-0/+1
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* / Improve signal documentation for Area2D/3DYuri Sizov2022-12-121-28/+32
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* Rename remaining "*_enable" to "*_enabled"Micky2022-09-211-3/+3
* Implement Area.has_overlapping_*VolTer2022-09-101-1/+15
* Document behavior of areas with concave shapesRicardo Buring2022-08-231-0/+2
* [doc] Use "param" instead of "code" to refer to parameters (8)Andy Maloney2022-08-121-21/+21
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-22/+22
* Merge pull request #57478 from FelixNemis/physics-signal-doc-fixRémi Verschelde2022-03-031-8/+8
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| * Fix recommended snippet for getting collisionshape node in body/area signal docsCharlie Burnham2022-01-311-8/+8
* | Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* | Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentationHugo Locurcio2022-02-011-3/+3
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* Separate space override modes for gravity/damping in AreaPouleyKetchoupp2021-11-091-9/+18
* Fix area_shape_exited's descriptionLaelaps92021-10-301-1/+1
* Improve area method descriptionsskyace652021-10-231-2/+4
* Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe2021-10-141-20/+20
* Enabled area-specific wind forcesJeffrey Cochran2021-08-231-0/+9
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-52/+26
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-1/+1
* Let var2str display StringName with correct sigilJonathan Gollnick2021-06-101-2/+2
* Merge pull request #42742 from madmiraal/fix-12215Rémi Verschelde2021-05-181-4/+4
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| * Return RID instead of Object id in area-body_shape_entered-exited signals.Marcel Admiraal2021-03-061-4/+4
* | Area: Uncap the range for gravity and change the slider hintsAaron Franke2021-05-181-1/+1
* | Move collision layer and mask into CollisionObject.Marcel Admiraal2021-04-201-46/+0
* | Put physics override parameters in their own group and document that areas ca...Lightning_A2021-04-181-2/+2
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* Use a more specific type for Area2D/3D body signalsAaron Franke2021-02-241-4/+4
* Rename the final parameter of area_shape_entered-exited local_shape.Marcel Admiraal2021-01-091-8/+8
* Update area-body_shape_entered-exited signal documentation.Marcel Admiraal2021-01-091-12/+28
* Rename Area3D audio_bus_name getter and setterMarcel Admiraal2020-12-101-1/+1
* Correct the doc about linear dampingTomasz Chabora2020-10-131-2/+4
* Link to demos from within the class referenceAaron Franke2020-10-011-0/+2
* Reference the online documentation in collision layer/mask propertiesHugo Locurcio2020-08-031-2/+2