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Redot Engine – Multi-platform 2D and 3D game engine
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BoneAttachment3D.xml
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Author
Age
Files
Lines
*
Add BoneAttachment3D::get_skeleton() method
Flyn San
2024-08-17
1
-0
/
+6
*
replace bone_pose_updated to skeleton_updated signal
Silc Lizard (Tokage) Renew
2024-04-13
1
-3
/
+2
*
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-0
/
+1
*
Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-1
/
+1
*
Fix various typos in documentation
Septian
2023-07-09
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Animation classes)
VolTer
2023-05-05
1
-3
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Remove extra spaces and correct crosslinks in some documentation
Yuri Sizov
2023-02-17
1
-2
/
+2
*
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
Lyuma
2023-01-12
1
-28
/
+3
*
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
1
-4
/
+6
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-5
/
+5
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
New and improved IK system for Skeleton3D
TwistedTwigleg
2021-08-14
1
-1
/
+64
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+20