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path: root/doc/classes/CanvasTexture.xml
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* fix: replace "Godot" to "Redot"Muhannad Elbolaky2024-10-151-1/+1
| | | | Trying to change "Godot" to "Redot" in the doc while acknowledging the reference to previous Godot versions like Godot 3.X.
* Specify how CanvasTexture does not work in 3DMicky2024-01-061-1/+1
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* Add CanvasTexture iconMewPurPur2023-09-181-0/+1
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Fix default values on virtual classes causing errors in projectsAaron Franke2022-11-091-0/+1
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* Document the CanvasTexture classHugo Locurcio2022-10-241-0/+11
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
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* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-1/+1
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* doc: Sync classref with current source + fixup some bindingsRémi Verschelde2020-11-041-0/+29
Includes various changes triggered by the refactoring of method bindings.