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path: root/doc/classes/CharacterBody2D.xml
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* Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp2021-08-311-4/+4
* Change platform detection by allowing select layers by type (wall or floor)fabriceci2021-08-311-2/+5
* add motion mode to handle TPSfabriceci2021-08-201-0/+13
* API improvement on physics, mainly CharacterBodyfabriceci2021-08-151-15/+29
* Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-101-3/+0
* Add properties to CharacterBody for more move_and_slide optionsfabriceci2021-08-101-5/+36
* Fix 3D moving platform logicPouleyKetchoupp2021-08-091-0/+1
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-18/+9
* Move sync to physics to StaticBody2DPouleyKetchoupp2021-07-151-3/+0
* Fix editor suffixes and degrees conversionreduz2021-06-301-3/+0
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-3/+3
* Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp2021-06-081-0/+3
* Linear velocity cleanupPouleyKetchoupp2021-06-041-6/+6
* Safe margin cleanupPouleyKetchoupp2021-06-041-0/+6
* Support for kinematic_motion in StaticBodyPouleyKetchoupp2021-06-041-2/+2
* More explanatory names for RigidBody modesPouleyKetchoupp2021-06-041-1/+1
* Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp2021-06-041-44/+26
* KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp2021-06-041-0/+141