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Redot Engine – Multi-platform 2D and 3D game engine
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classes
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CharacterBody3D.xml
Commit message (
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Author
Age
Files
Lines
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Surface normal is not correct
Gamepro5
2024-04-09
1
-1
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+2
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Merge pull request #90310 from mhilbrunner/OutdatedDemos
Rémi Verschelde
2024-04-08
1
-4
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+4
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Update links to outdated asset library demos
skyace65
2024-04-07
1
-4
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+4
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Specify that get_floor_normal() does not return the surface normal
Gamepro5
2024-04-08
1
-1
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+2
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Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-2
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+2
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
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+1
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Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
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+1
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Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-5
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+3
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Merge pull request #73749 from fabriceci/expose-apply-floor-snap
Rémi Verschelde
2023-03-03
1
-1
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+7
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Exposes the apply_floor_snap function to allow a snap to be made regardless o...
fabriceci
2023-02-22
1
-1
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+7
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
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+1
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Merge pull request #67847 from rburing/warn_non-uniformists
Rémi Verschelde
2023-01-23
1
-2
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+3
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Warn against using non-uniform scale for 3D physics
Ricardo Buring
2022-10-24
1
-2
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+3
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Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
Rémi Verschelde
2023-01-03
1
-1
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+7
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Adds a method to return the angular velocity of a platform
fabriceci
2022-08-24
1
-1
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+7
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Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-1
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+1
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-1
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+1
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Shorten variable names for moving platforms in CharacterBody
fabriceci
2022-08-25
1
-8
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+8
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Rename properties unnecessarily using slash (`/`) in their names
Rémi Verschelde
2022-08-23
1
-6
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+6
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[doc] Use "param" instead of "code" to refer to parameters (7)
Andy Maloney
2022-08-12
1
-1
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+1
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-2
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+2
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Fix typos in the CharacterBody3D doc file
fabriceci
2022-07-29
1
-2
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+2
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Fix up direction doc description
fabriceci
2022-04-09
1
-1
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+1
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Rename motion_velocity to velocity
Chris Bradfield
2022-02-22
1
-9
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+9
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Updated out of date CharacterBody documentation.
Hannah Crawford
2022-02-17
1
-1
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+0
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Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
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+1
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rename free mode to floating mode
fabriceci
2022-01-24
1
-2
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+2
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Expand description of is_on_X methods for CharacterBody2D/3D
zacryol
2022-01-09
1
-6
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+6
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i18n: Sync classref translations with current 3.x codebase
Rémi Verschelde
2022-01-07
1
-2
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+2
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Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
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+1
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Fix motion direction in slope for CharacterBody3D
PouleyKetchoupp
2021-09-30
1
-10
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+11
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Set stop on slope on by default on CharacterBody.
fabriceci
2021-09-28
1
-1
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+1
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Port 2D improvement to move and slide 3D
fabriceci
2021-09-22
1
-4
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+70
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Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
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+0
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-1
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+1
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Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
1
-3
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+3
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API improvement on physics, mainly CharacterBody
fabriceci
2021-08-15
1
-8
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+40
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Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
1
-3
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+0
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Fix 3D moving platform logic
PouleyKetchoupp
2021-08-09
1
-0
/
+1
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-18
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+9
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Fix editor suffixes and degrees conversion
reduz
2021-06-30
1
-3
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+0
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-3
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+3
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Use degrees instead of rad for floor_max_angle property in CharacterBody
PouleyKetchoupp
2021-06-08
1
-0
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+3
*
Linear velocity cleanup
PouleyKetchoupp
2021-06-04
1
-6
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+6
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Safe margin cleanup
PouleyKetchoupp
2021-06-04
1
-0
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+6
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Support for kinematic_motion in StaticBody
PouleyKetchoupp
2021-06-04
1
-2
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+2
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More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
1
-1
/
+1
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Properties for move_and_slide and remove move_and_slide_with_snap
PouleyKetchoupp
2021-06-04
1
-44
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+26
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KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
1
-0
/
+124