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Redot Engine – Multi-platform 2D and 3D game engine
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CollisionObject2D.xml
Commit message (
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Author
Age
Files
Lines
*
Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-2
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Use capitalized ID in the doc
Haoyu Qiu
2022-12-08
1
-2
/
+2
*
Expose input interaction virtual functions in CollisionObject
rafallus
2022-08-29
1
-0
/
+26
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-1
/
+1
*
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
1
-0
/
+3
*
[doc] Use "param" instead of "code" to refer to parameters (7)
Andy Maloney
2022-08-12
1
-10
/
+10
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-40
/
+40
*
Improve CollisionObject2D and CollisionObject3D pickable documentation
Hugo Locurcio
2022-04-29
1
-2
/
+5
*
Add a note about collisions in different canvases.
Markus Sauermann
2022-04-08
1
-0
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Fix `input_ray_pickable` documentation for `CollisionObject3D`
rafallus
2022-01-18
1
-1
/
+1
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-2
/
+2
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+1
*
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
1
-14
/
+12
*
Merge pull request #50625 from nekomatata/body-one-direction-layers
Rémi Verschelde
2021-07-31
1
-2
/
+2
|
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*
One-directional collision layer check for rigid bodies and soft bodies
PouleyKetchoupp
2021-07-19
1
-2
/
+2
*
|
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-130
/
+65
*
|
Fix typo in CollisionObject documentation
Raul Santos
2021-07-24
1
-4
/
+4
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/
*
Merge pull request #47395 from sygi/shape_idx_collision
Hugo Locurcio
2021-07-16
1
-2
/
+16
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*
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-07-02
1
-2
/
+16
*
|
Add support for controlling physics nodes' behavior when disabled
PouleyKetchoupp
2021-06-30
1
-0
/
+14
*
|
doc: Sync classref with current source
Rémi Verschelde
2021-04-29
1
-9
/
+9
*
|
Move collision layer and mask into CollisionObject.
Marcel Admiraal
2021-04-20
1
-0
/
+50
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/
*
Revert "Allow Area2D and 3D mouse events without a collision layer"
Rémi Verschelde
2020-07-27
1
-4
/
+4
*
doc: Sync classref with current source
Rémi Verschelde
2020-07-15
1
-1
/
+1
*
Allow Area2D and 3D mouse events without a collision layer
Tomasz Chabora
2020-07-10
1
-5
/
+5
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
Complete documentation of some more classes
Tomasz Chabora
2020-01-14
1
-0
/
+2
*
Documents the need for input_pickable in _input_event
FlamyAT
2019-07-22
1
-4
/
+4
*
doc: Add default values to all properties
Rémi Verschelde
2019-06-30
1
-1
/
+1
*
Document CollisionObject2D pickable requires collision_layer
lopho
2019-05-02
1
-4
/
+4
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-...
Rémi Verschelde
2019-04-05
1
-2
/
+2
|
\
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*
ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Ignacio Etcheverry
2019-03-29
1
-2
/
+2
*
|
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
|
/
*
doc: Sync classref with current source
Rémi Verschelde
2019-01-26
1
-0
/
+18
*
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-12-20
1
-3
/
+3
*
Improve ClassDB information for some some signal parameters
Kelly Thomas
2018-09-01
1
-1
/
+1
*
update class docs
Kelly Thomas
2018-08-31
1
-1
/
+1
*
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-27
1
-1
/
+1
*
doc: Update version string in header
Rémi Verschelde
2018-02-19
1
-1
/
+1
*
doc: Sync with current source
Rémi Verschelde
2018-01-25
1
-1
/
+1
*
doc: Update version string in XML
Rémi Verschelde
2018-01-13
1
-1
/
+1
*
[DOCS] CanvasItem/Material/Layer, ClassDB, CollisionObject(2D)
Will Nations
2017-12-07
1
-1
/
+5
*
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
1
-16
/
+0
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