index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
doc
/
classes
/
CollisionPolygon3D.xml
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add further details on properties returning `Packed*Array`
A Thousand Ships
2024-04-08
1
-1
/
+0
*
Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-1
/
+1
*
Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-4
/
+3
*
Fix concave/convex polygon shape documentation
Ricardo Buring
2023-03-05
1
-5
/
+5
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Warn against using non-uniform scale for 3D physics
Ricardo Buring
2022-10-24
1
-0
/
+1
*
Improve documentation related to physics collision shapes
Hugo Locurcio
2022-03-02
1
-2
/
+3
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Implement CollisionPolygon3D margin
hoontee
2021-02-11
1
-0
/
+3
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+27