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path: root/doc/classes/CompressedTexture2D.xml
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* Rebranding: Doc/Dubhghlas McLaughlin2024-10-161-1/+1
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Fix CompressedTextureLayered description in the class referenceHugo Locurcio2023-03-221-1/+2
| | | | This also updates the list of compression modes available for textures.
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Document Texture, CompressedTexture and Placeholder classesHugo Locurcio2022-11-111-4/+10
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* Fix default values on virtual classes causing errors in projectsAaron Franke2022-11-091-0/+1
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-1/+1
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* Remove more occurrences of "stex"TechnoPorg2022-03-101-3/+3
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* Rename StreamTexture* to CompressedTexture*reduz2022-03-051-0/+25
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files.