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Redot Engine – Multi-platform 2D and 3D game engine
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ConcavePolygonShape3D.xml
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Age
Files
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*
Update links to outdated asset library demos
skyace65
2024-04-07
1
-1
/
+1
*
doc: Fix typo in ConcavePolygonShape2D/3D description
Ege Yıldır
2023-10-29
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-8
/
+6
*
Fix concave/convex polygon shape documentation
Ricardo Buring
2023-03-05
1
-5
/
+8
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-1
/
+1
*
Document behavior of areas with concave shapes
Ricardo Buring
2022-08-23
1
-0
/
+1
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Improve documentation related to physics collision shapes
Hugo Locurcio
2022-03-02
1
-2
/
+3
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-10-05
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-1
/
+1
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-6
/
+3
*
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
1
-1
/
+1
*
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-18
1
-0
/
+5
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+1
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+32