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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-4/+6
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| * Improve documentation for tooltip-related methodsHaoyu Qiu2024-11-261-4/+6
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* | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-261-1/+1
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| * Merge pull request #99620 from tetrapod00/doc-control-childrenThaddeus Crews2024-11-251-1/+1
| |\ | | | | | | | | | Docs: Update Control class to properly reflect behavior of Themes on Control Children
| | * Docs: Update Control class to properly reflect behavior of Themes on Control ↵tetrapod002024-11-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Children Document fact that themes only propagate to control children (not Node2D, etc). Wording is copied from Theme docs. Also clarifies line somewhat. Co-Authored-By: Allyson Chan <allysonn.chann@gmail.com>
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-21/+23
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| * | Fix more miscellaneous oddities around the class referenceMicky2024-11-121-2/+2
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| * | Merge pull request #99020 from Mickeon/documentation-example-pruning-2Thaddeus Crews2024-11-121-16/+16
| |\ \ | | | | | | | | | | | | Clean up more `[b]Example:[/b]` lines from the class reference
| | * | Clean up more `[b]Example:[/b]` lines from the class referenceMicky2024-11-111-16/+16
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| * | | Merge pull request #95774 from Mickeon/documentation-miscellaneous-odditiesThaddeus Crews2024-11-121-3/+5
| |\ \ \ | | | | | | | | | | | | | | | Fix miscellaneous oddities around the class reference
| | * | | Fix miscellaneous oddities around the class referenceMicky2024-08-181-3/+5
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* | | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-1/+2
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| * | | | Fix many untagged true/false/null in the documentationMicky2024-11-101-1/+2
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* | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * | | Merge pull request #98281 from timothyqiu/custom-tooltip-atmClay John2024-10-271-1/+1
| |\ \ \ | | | | | | | | | | Don't override auto translate mode of custom tooltip
| | * | | Don't override auto translate mode of custom tooltipHaoyu Qiu2024-10-251-1/+1
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* | | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7bSpartan3222024-10-261-1/+1
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| * | | | Merge pull request #97966 from mh114/mh114-fix-control-doc-typoThaddeus Crews2024-10-251-1/+1
| |\ \ \ \ | | |/ / / | |/| | | | | | | | Fix a documentation typo in `Control._drop_data()` C#-example.
| | * | | Fixed a documentation typo in Control._drop_data() C#-example.Mika Halttunen2024-10-081-1/+1
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* | | | | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1Spartan3222024-10-221-1/+9
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| * | | | Add System Locale layout direction for Control and WindowHaoyu Qiu2024-10-171-1/+9
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* | | | Rebranding: Doc/Dubhghlas McLaughlin2024-10-161-2/+2
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* | | | fix: replace "Godot" to "Redot"Muhannad Elbolaky2024-10-151-13/+13
|/ / / | | | | | | | | | Trying to change "Godot" to "Redot" in the doc while acknowledging the reference to previous Godot versions like Godot 3.X.
* | / Add auto translate mode for tooltipsHaoyu Qiu2024-09-261-0/+4
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* | Clarify Mouse Filter Pass in the Inspectorkit2024-06-191-3/+4
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* Don't store deprecated auto-translate propertyHaoyu Qiu2024-04-151-1/+1
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* Improve custom_minimum_size descriptionkobewi2024-04-111-1/+1
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* Merge pull request #89815 from KoBeWi/translates_bananasRémi Verschelde2024-03-251-0/+8
|\ | | | | | | Improve some notification and translation docs
| * Improve some notification and translation docskobewi2024-03-241-0/+8
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* | Fixed Timestep Interpolation (2D)Ricardo Buring2024-03-231-0/+1
|/ | | | | | | Adds fixed timestep interpolation to the rendering server (2D only). Switchable on and off with a project setting (default is off). Co-authored-by: lawnjelly <lawnjelly@gmail.com>
* Merge pull request #84906 from /fix-some-defvalsRémi Verschelde2024-02-231-12/+12
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| * Fix some DEFVALs to use the right typeRaul Santos2024-02-231-12/+12
| | | | | | | | | | - Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants.
* | Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-4/+4
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* Update many Deprecated/Experimental descriptions for consistencyMicky2024-02-171-2/+2
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* Make auto translation inheritableMichael Alexsander2024-02-151-2/+1
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* Documentation: Add support for deprecated/experimental messagesDanil Alexeev2024-02-151-2/+2
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* Make mouse-enter/exit notifications match mouse event propagationkit2023-11-091-5/+18
| | | | | | | | | | | `NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes the areas of children control nodes if the mouse filters allow it. In order to check if a Control node itself was entered/exited, the newly introduced `NOTIFICATION_MOUSE_ENTER_SELF` and `NOTIFICATION_MOUSE_EXIT_SELF` can be used. Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
* Clarify `NOTIFICATION_SCROLL_BEGIN/END` behaviorA Thousand Ships2023-10-191-2/+4
| | | | Documents that these notifications are only sent for touch events.
* Validate `code` tags for class and member referencesYuri Sizov2023-10-031-1/+1
| | | | | | | | This commit also adds means to manually disable warnings in `code` tags where it's a false positive with the new `skip-lint` attribute. Warnings are now enabled on CI to prevent future errors.
* Expose finding valid focus neighbors of a `Control` by sideA Thousand Ships2023-08-241-0/+9
| | | | Exposes the functionality used for ui navigation
* Add missing tutorials to documentation classesHugo Locurcio2023-08-191-0/+1
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* Refactor mouse_entered and mouse_exited notificationsMarkus Sauermann2023-08-011-7/+9
| | | | | | | | | | | | | | | | | | The previous implementation for signals mouse_entered and mouse_exited had shortcomings that relate to focused windows and pressed mouse buttons. For example a Control can be hovered by mouse, even if it is occluded by an embedded window. This patch changes the behavior, so that Control and Viewport send their mouse-enter/exit-notifications based solely on mouse position, visible area, and input restrictions and not on which window has focus or which mouse buttons are pressed. This implicitly also changes when the mouse_entered and mouse_exited signals are sent. This functionality can not be implemented as a part of Viewport::_gui_input_event, because of its interplay with Windows and because Viewport::_gui_input_event is based on input and not on visibility.
* Add note about mouse movement input events in `MouseFilter` constantsMarkus Sauermann2023-07-261-3/+3
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Display `BitField[Enum]` in docs to distinguish from `Enum`Danil Alexeev2023-06-151-2/+2
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* Clarify use of size flags in `Control`Ninni Pipping2023-06-071-2/+2
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* C#: Fix dictionary key lookup documentationRaul Santos2023-06-021-2/+2
| | | | The method to check if a key exists in the dictionary is called `ContainsKey`.
* Overhaul the top sections of the class reference (GUI classes)VolTer2023-05-281-1/+1
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* Expose Control::_get_drag_data() as non-const functionNana Sakisaka2023-05-241-1/+1
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