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path: root/doc/classes/CurveXYZTexture.xml
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* Improve the top docs sections of VFX classesMewPurPur2023-08-111-2/+2
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Fix default values on virtual classes causing errors in projectsAaron Franke2022-11-091-0/+1
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* Document the CurveXYZTexture class, improve CurveTexture documentationHugo Locurcio2022-06-121-0/+7
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Decrease the default GradientTexture and CurveTexture sizeHugo Locurcio2022-01-291-1/+1
| | | | | | | | This provides better usability when a GradientTexture or CurveTexture is added to a Control node. Visual appearance of most GradientTextures and CurveTextures will be unaffected.
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
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* Rename Curve3Texture to CurveXYZTextureRémi Verschelde2021-07-141-0/+23
Neither name is a perfect match but `Curve3Texture` looked too similar to `CurveTexture` and `Curve3D`, which made things confusing when picking a texture type or browsing the API reference.