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Redot Engine – Multi-platform 2D and 3D game engine
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EditorDebuggerPlugin.xml
Commit message (
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Author
Age
Files
Lines
*
Clarify `EngineDebugger` and `EditorDebugger*` documentation
Danil Alexeev
2024-10-21
1
-6
/
+26
*
Expose several EngineDebugger methods and signals as plugin callbacks
Chris Cranford
2024-06-10
1
-0
/
+23
*
Fix typos in EditorDebuggerPlugin and RDShaderSPIRV classref
Haoyu Qiu
2023-09-12
1
-1
/
+1
*
Fix documentation for consistency
Septian
2023-07-12
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
[Editor] Better expose EditorDebuggerPlugin.
Fabio Alessandrelli
2022-11-14
1
-58
/
+58
*
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-2
/
+2
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-7
/
+7
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Improve docs about plugin registration
kobewi
2021-10-17
1
-3
/
+4
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-28
/
+14
*
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
1
-1
/
+1
*
Added debugger plugin support
simpu
2020-08-26
1
-0
/
+103