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Redot Engine – Multi-platform 2D and 3D game engine
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EditorNode3DGizmoPlugin.xml
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Author
Age
Files
Lines
*
Node3D gizmo improvements
jfons
2021-07-23
1
-13
/
+80
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-81
/
+81
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-10
1
-7
/
+7
*
Merge pull request #43861 from JFonS/fix_gizmo_defval
Rémi Verschelde
2020-11-25
1
-1
/
+1
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\
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*
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
jfons
2020-11-25
1
-1
/
+1
*
|
Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-11-12
1
-0
/
+3
*
|
Merge pull request #40473 from rcorre/gizmo-doc
Rémi Verschelde
2020-10-01
1
-1
/
+1
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\
\
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*
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Fix bound return type on get_priority.
Ryan Roden-Corrent
2020-07-21
1
-1
/
+1
*
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Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
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/
/
*
/
Document several editor-related classes to 100% completion
Hugo Locurcio
2020-07-20
1
-0
/
+2
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/
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+198