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Redot Engine – Multi-platform 2D and 3D game engine
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Engine.xml
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Author
Age
Files
Lines
*
Suggest using OS.has_feature instead of the engine architecture name for bitness
Aaron Franke
2024-11-20
1
-15
/
+1
*
[Core] Add `Engine.print_to_stout` setting to control printing
A Thousand Ships
2024-09-22
1
-0
/
+4
*
[Doc] Fix some incorrect uses of `a/an`
A Thousand Ships
2024-03-13
1
-2
/
+2
*
Overhaul some "uncommon" wording in class reference
Micky
2024-03-01
1
-4
/
+4
*
Display the build date in the editor and when starting the engine
Hugo Locurcio
2024-02-27
1
-1
/
+2
*
Overhaul Engine documentation
Micky
2024-02-26
1
-68
/
+102
*
Remove now unused `year` member from `version.py`
Rémi Verschelde
2024-01-25
1
-1
/
+0
*
Replace some "uncommon" words in class reference
Micky
2024-01-15
1
-1
/
+1
*
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
Hugo Locurcio
2023-12-12
1
-0
/
+2
*
Fix incorrect documentation for `Engine.get_architecture_name()`
Aaron Franke
2023-07-07
1
-5
/
+5
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Core classes)
VolTer
2023-05-19
1
-1
/
+1
*
Add information about how `Engine.time_scale` affects Timers
Ninni Pipping
2023-04-23
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add Engine::unregister_script_language and make Engine::register_script_langu...
Emmanuel Leblond
2023-02-10
1
-1
/
+15
*
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
Rémi Verschelde
2022-11-15
1
-1
/
+4
|
\
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*
Implement adjusting the maximum number of physics steps per rendered frame
Hugo Locurcio
2022-10-09
1
-1
/
+4
*
|
Fill random docs
kobewi
2022-10-07
1
-0
/
+6
|
/
*
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
1
-4
/
+9
*
Add new C# code blocks to class ref pages
Paul Joannon
2022-09-19
1
-8
/
+50
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-1
/
+1
*
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-2
/
+2
*
Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax
Rémi Verschelde
2022-08-08
1
-7
/
+7
|
\
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*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-7
/
+7
*
|
Print expected `os.arch` tuple for current platform in GDExtension error
Hugo Locurcio
2022-08-08
1
-0
/
+14
|
/
*
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-27
1
-0
/
+6
*
Add GDExtension support to Script
reduz
2022-03-27
1
-0
/
+17
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Document physics simulation being limited to 8 ticks per rendered frame
Hugo Locurcio
2021-12-06
1
-2
/
+3
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
Merge pull request #52855 from Calinou/engine-editor-hint-getter-only
Rémi Verschelde
2021-09-25
1
-11
/
+14
|
\
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*
Remove `Engine.editor_hint` in favor of `Engine.is_editor_hint()`
Hugo Locurcio
2021-09-20
1
-11
/
+14
*
|
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
|
/
*
Improve documentation for `Engine.get_process_frames/get_physics_frames()`
Hugo Locurcio
2021-09-12
1
-3
/
+15
*
Add ability to register singletons from engine API
reduz
2021-08-25
1
-2
/
+20
*
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-11
1
-4
/
+4
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-34
/
+17
*
Fix doc typos
Nicholas Huelin
2021-07-23
1
-1
/
+1
*
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-20
1
-0
/
+5
|
\
|
*
Add `Engine.print_error_messages` property to disable printing errors
Hugo Locurcio
2021-05-01
1
-0
/
+5
*
|
Tweak the physics FPS property hint to only allow reasonable values
Hugo Locurcio
2021-06-08
1
-0
/
+1
|
/
*
Improve the `Engine.editor_hint` property documentation
Hugo Locurcio
2021-04-20
1
-1
/
+9
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-7
/
+7
*
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-22
1
-3
/
+3
*
Port code examples to C# (D)
HaSa1002
2020-11-01
1
-2
/
+14
*
Update AUTHORS and DONORS list
Rémi Verschelde
2020-08-14
1
-1
/
+1
*
[DOCS] minor description changes
Chris Bradfield
2020-05-09
1
-2
/
+2
*
Improve documentation related to fixed physics processing
Hugo Locurcio
2020-02-27
1
-2
/
+2
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