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Redot Engine – Multi-platform 2D and 3D game engine
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Environment.xml
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Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities
Thaddeus Crews
2024-11-12
1
-1
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+2
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Fix miscellaneous oddities around the class reference
Micky
2024-08-18
1
-1
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+2
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Clarify that fog_aerial_perspective does not actually use sky color
Thomas ten Cate
2024-10-07
1
-1
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+2
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Fix incorrect Reinhard tonemap operator
Rie
2024-09-25
1
-1
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+1
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Ensure post processing happens when adjustments are enabled in the Compatibil...
clayjohn
2024-06-11
1
-1
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+0
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Update links to outdated asset library demos
skyace65
2024-04-07
1
-3
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+2
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[Doc] Fix some incorrect uses of `a/an`
A Thousand Ships
2024-03-13
1
-1
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+1
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Document environment glow restrictions in the Compatibility rendering method
Hugo Locurcio
2024-03-01
1
-2
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+16
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Add optional depth fog
Eidolon
2024-02-17
1
-1
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+21
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Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-4
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+4
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Add missing tutorials to documentation classes
Hugo Locurcio
2023-08-19
1
-1
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+1
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
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+1
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Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
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+1
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Fix various typos in the classref
Haoyu Qiu
2023-03-09
1
-1
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+1
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
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+1
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Document unsupported features in Mobile and Compatibility rendering methods
Hugo Locurcio
2023-02-13
1
-4
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+10
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Fix volumetric fog not rendering at densities lower than or equal to 0.001
Hugo Locurcio
2022-10-13
1
-0
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+1
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Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
Rémi Verschelde
2022-09-19
1
-0
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+1
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Restore fog in vulkan mobile renderer.
clayjohn
2022-09-16
1
-0
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+1
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Improve volumetric fog and FogVolume documentation
Hugo Locurcio
2022-09-15
1
-7
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+11
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Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Rémi Verschelde
2022-09-01
1
-1
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+8
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Add Environment properties to control fog rendering on background sky
Hugo Locurcio
2022-09-01
1
-1
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+8
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-17
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+5
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[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-2
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+2
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-3
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+3
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Tweak default fog settings for better appearance
Hugo Locurcio
2022-08-01
1
-4
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+5
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Merge pull request #59411 from Calinou/doc-tonemap
Rémi Verschelde
2022-04-29
1
-4
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+5
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Improve documentation for tonemapping operators
Hugo Locurcio
2022-03-22
1
-4
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+5
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Merge pull request #59418 from Calinou/doc-environment
Hugo Locurcio
2022-04-29
1
-8
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+34
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Document the Environment class
Hugo Locurcio
2022-03-23
1
-8
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+34
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Rename "ss_reflections_" to "ssr_" in Environment
FireForge
2022-03-25
1
-15
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+15
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Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
1
-1
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+1
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Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
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+1
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Clamp environment light sky contribution to the [0.0; 1.0] range
Hugo Locurcio
2022-02-14
1
-1
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+2
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
Rémi Verschelde
2022-02-10
1
-5
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+5
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Tweak default SDFGI settings for better quality
Hugo Locurcio
2022-02-06
1
-5
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+5
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Decrease the default number of SDFGI cascades to 4
Hugo Locurcio
2022-02-06
1
-2
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+2
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Merge pull request #54574 from Ansraer/glow_map
Rémi Verschelde
2022-01-26
1
-0
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+7
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add support for glow maps
Ansraer
2022-01-20
1
-0
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+7
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-1
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+1
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Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-1
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+1
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Allow using between 1 and 8 cascades for SDFGI
Hugo Locurcio
2022-01-17
1
-7
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+2
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Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-04
1
-1
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+16
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Added SSIL post processing effect
clayjohn
2021-11-06
1
-1
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+16
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Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-2
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+2
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Improve documentation related to global illumination
Hugo Locurcio
2021-11-14
1
-1
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+2
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Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-07
1
-1
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+1
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Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-3
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+3
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
1
-13
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+23
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Fix the height fog effect
Brian Semrau
2021-10-14
1
-0
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+2
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