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Redot Engine – Multi-platform 2D and 3D game engine
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FontFile.xml
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Author
Age
Files
Lines
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Fixed various typos across the docs
UltraBIF
2023-05-02
1
-1
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+1
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Merge pull request #74149 from bruvzg/get_char
Yuri Sizov
2023-03-16
1
-0
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+8
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[Font] Implement `get_char_from_glyph_index` function.
bruvzg
2023-03-01
1
-0
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+8
*
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
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+1
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Complete FontFile ref and update example
CorentinBrulé
2023-02-06
1
-4
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+13
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
Hugo Locurcio
2022-12-19
1
-6
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+8
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Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-0
/
+9
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Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-03
1
-1
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+1
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Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-1
/
+0
*
Improve font glyph cache packing shelf best height fit heuristic.
bruvzg
2022-10-18
1
-2
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+2
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Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
1
-2
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+2
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Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-2
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+2
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Replace Array return types with TypedArray
kobewi
2022-08-22
1
-3
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+3
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[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-5
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+5
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-139
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+139
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Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
1
-1
/
+1
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Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-07-15
1
-1
/
+1
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Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-0
/
+595