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Redot Engine – Multi-platform 2D and 3D game engine
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GPUParticlesCollisionHeightField3D.xml
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Age
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*
Improve the top docs sections of VFX classes
MewPurPur
2023-08-11
1
-3
/
+3
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
Hugo Locurcio
2023-05-06
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-3
/
+3
*
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
1
-1
/
+1
*
Add "Hide on Contact" collision mode to ParticlesMaterial
Hugo Locurcio
2022-08-19
1
-1
/
+1
*
Document GPUParticles3D attractors and collision
Hugo Locurcio
2022-05-16
1
-0
/
+20
*
Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` p...
Hugo Locurcio
2022-05-13
1
-3
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-08
1
-0
/
+41