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Redot Engine – Multi-platform 2D and 3D game engine
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Geometry3D.xml
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Author
Age
Files
Lines
*
Expose 3D Delaunay tetrahedralization in `Geometry3D`
Jakub Marcowski
2023-10-16
1
-0
/
+7
*
Merge pull request #78871 from jitspoe/master.pr_compute_convex_mesh_points
Rémi Verschelde
2023-08-16
1
-0
/
+7
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\
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*
Expose compute_convex_mesh_points function to GDScript.
jitspoe
2023-08-14
1
-0
/
+7
*
|
Add ability to get barycentric coordinates from ray
PrecisionRender
2023-08-02
1
-0
/
+11
*
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
|
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
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/
*
Overhaul the top sections of the class reference (Core classes)
VolTer
2023-05-19
1
-2
/
+2
*
Add ValidatedCall to MethodBind
Juan Linietsky
2023-04-30
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-3
/
+3
*
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-12
/
+12
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-43
/
+43
*
Change instances of "returns an empty Variant" to "returns null" in docs
Hugo Locurcio
2022-05-29
1
-2
/
+2
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-110
/
+55
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
Removed unused method Geometry.get_uv84_normal_bit
Yuri Roubinsky
2020-10-09
1
-9
/
+0
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-0
/
+194