Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improve the top docs sections of VFX classes | MewPurPur | 2023-08-11 | 1 | -2/+2 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Add a square fill mode to GradientTexture2D | VolTer | 2023-04-20 | 1 | -0/+3 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Fix default values on virtual classes causing errors in projects | Aaron Franke | 2022-11-09 | 1 | -0/+1 |
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* | Document the CurveXYZTexture class, improve CurveTexture documentation | Hugo Locurcio | 2022-06-12 | 1 | -1/+1 |
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* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Add GradientTexture2D | Hendrik Brucker | 2021-10-12 | 1 | -0/+54 |
Co-authored-by: Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> Co-authored-by: Andrii Doroshenko <xrayez@gmail.com> |