index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
doc
/
classes
/
ImporterMesh.xml
Commit message (
Expand
)
Author
Age
Files
Lines
*
[Doc] Fix some incorrect uses of `a/an`
A Thousand Ships
2024-03-13
1
-1
/
+1
*
Fix multiple issues with UV compression
clayjohn
2023-10-30
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...
RedworkDE
2023-01-19
1
-3
/
+7
*
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-1
/
+0
*
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-14
1
-0
/
+2
*
Change Array arguments to TypedArray
kobewi
2022-09-01
1
-1
/
+1
*
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-2
/
+2
*
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
1
-4
/
+4
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-30
/
+30
*
Fix add_surface_from_arrays description in classref
SnailRhymer
2022-07-29
1
-1
/
+1
*
`SurfaceTool.set_custom_format` Fixes and documentation.
Lyuma
2022-06-14
1
-0
/
+10
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
Rémi Verschelde
2022-01-18
1
-3
/
+2
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-0
/
+184