Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Clarify behavior of InputEvent.is_match and Shortcut.matches_event | skyler | 2024-09-17 | 1 | -0/+1 |
| | | | | | - Shortcut: Clarifies how matches_event() method compares events - InputEvent: Clarifies is_match() method does not consider event states | ||||
* | Add "repeat" keyword alias for InputEvent "echo" in the class reference | Hugo Locurcio | 2024-06-24 | 1 | -2/+3 |
| | | | | | | | "echo" is an uncommon term and the action is most commonly referred to as a "repeated" key press. This also improves the documentation related to echo behavior. | ||||
* | Update links to outdated asset library demos | skyace65 | 2024-04-07 | 1 | -2/+2 |
| | | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com> | ||||
* | Expose `DEVICE_ID_EMULATION` constant in InputEvent | Hugo Locurcio | 2024-03-16 | 1 | -1/+6 |
| | | | | This also improves the documentation related to emulated InputEvents. | ||||
* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Overhaul the top sections of the class reference (Core classes) | VolTer | 2023-05-19 | 1 | -3/+3 |
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* | Augment the `InputEvent` class with a `CANCELED` state | Fredia Huya-Kouadio | 2023-05-15 | 1 | -0/+12 |
| | | | | | | The `InputEvent` class currently supports the `pressed` and `released` states, which given the binary nature, is represented by a `bool` field. This commit introduced the `CANCELED` state, which signals that an ongoing input event has been canceled. To represent all the states, the `InputEventState` enum is added and the `InputEvent` logic is refactored accordingly. | ||||
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Clarify return value for InputEvent.is_echo() | nobbele | 2023-02-19 | 1 | -1/+1 |
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* | [doc] Use "param" instead of "code" to refer to parameters (6) | Andy Maloney | 2022-08-12 | 1 | -8/+8 |
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* | Rename the argument tag to param in XML documentation | Yuri Sizov | 2022-08-08 | 1 | -14/+14 |
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* | Ensure minimum modifiers are pressed when matching actions | Marcel Admiraal | 2022-03-20 | 1 | -5/+5 |
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* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Document keyboard ghosting caveats in Input and InputEvent | Hugo Locurcio | 2022-01-05 | 1 | -0/+2 |
| | | | | | This also adds recommendations for choosing between `is_physical_key_pressed()` and `is_key_pressed()`. | ||||
* | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -2/+2 |
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* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -2/+0 |
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* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -50/+25 |
| | | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | ||||
* | Add Input documentation for `exact_match` | Raul Santos | 2021-07-30 | 1 | -0/+4 |
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* | Merge pull request #48696 from madmiraal/fix-48692 | Rémi Verschelde | 2021-06-20 | 1 | -6/+9 |
|\ | | | | | Fix `InputMap.action_erase_event()` failing to erase events correctly. | ||||
| * | Fix InputMap.action_erase_event() failing to erase events correctly. | Marcel Admiraal | 2021-05-19 | 1 | -6/+9 |
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* | | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2021-02-19 | 1 | -0/+8 |
| | | | | And fix various bogus bindings following previous PRs. | ||||
* | Link to demos from within the class reference | Aaron Franke | 2020-10-01 | 1 | -0/+2 |
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* | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -2/+2 |
| | | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | ||||
* | doc: Sync classref with StringName/Callable changes | Rémi Verschelde | 2020-02-22 | 1 | -4/+4 |
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* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | 2020-01-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | - Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | ||||
* | Document how to distinguish emulated mouse events from physical ones | Hugo Locurcio | 2019-12-30 | 1 | -0/+1 |
| | | | | | Mouse events emulated from a touchscreen will always have a device ID of -1. | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2019-11-08 | 1 | -1/+3 |
| | | | | Fix incomplete binding. | ||||
* | Added missing InputEvent documentation | FlamyAT | 2019-07-18 | 1 | -0/+5 |
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* | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -1/+1 |
| | | | | Thanks to @bojidar-bg's impressive work in #29380. | ||||
* | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | 2019-06-27 | 1 | -5/+5 |
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* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | Merge pull request #27465 from ↵ | Rémi Verschelde | 2019-04-05 | 1 | -1/+1 |
|\ | | | | | | | | | neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | ||||
| * | ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass] | Ignacio Etcheverry | 2019-03-29 | 1 | -1/+1 |
| | | | | | | | | Modified makerst to generate code tags for these to avoid hyperlinks to the same class. | ||||
* | | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2019-03-07 | 1 | -0/+8 |
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* | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | 2018-11-05 | 1 | -2/+2 |
| | | | | Fixes #23509. | ||||
* | Add support for tutorial links to makerst.py | robojumper | 2018-06-12 | 1 | -2/+2 |
| | | | | Also change the <tutorials> structure to make use of individual <link> tags | ||||
* | Sync classref with current source | Rémi Verschelde | 2018-05-12 | 1 | -8/+7 |
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* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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* | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | 2018-01-25 | 1 | -2/+2 |
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* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
* | Filled tutorial field in most relevent classes. | Juan Linietsky | 2018-01-15 | 1 | -1/+2 |
| | | | | Added tutorial display in doc. | ||||
* | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2018-01-03 | 1 | -15/+0 |
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* | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | 2017-11-24 | 1 | -15/+0 |
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