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path: root/doc/classes/InputEventKey.xml
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* Add "repeat" keyword alias for InputEvent "echo" in the class referenceHugo Locurcio2024-06-241-2/+3
| | | | | | | "echo" is an uncommon term and the action is most commonly referred to as a "repeated" key press. This also improves the documentation related to echo behavior.
* Use `[codeblock lang=text]` more often in class refMicky2024-04-081-2/+2
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* Add InputEventKey.location to tell left from rightMel Collins2024-01-261-0/+9
| | | | | | | | | | This adds a new enum `KeyLocation` and associated property `InputEventKey.location`, which indicates the left/right location of key events which may come from one of two physical keys, eg. Shift, Ctrl. It also adds simulation of missing Shift KEYUP events for Windows. When multiple Shifts are held down at the same time, Windows natively only sends a KEYUP for the last one to be released.
* Fix documentation on how to get the keycode string from a `physical_keycode`jitspoe2023-11-091-1/+19
| | | | | | | Fixes #82091. Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Overhaul the top sections of the class reference (Core classes)VolTer2023-05-191-4/+4
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* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Cleanup and unify keyboard input.bruvzg2023-01-231-4/+48
| | | | | | | | | | - Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com>
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* Use "enum class" for input enumsAaron Franke2021-11-121-2/+2
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
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* Use Key enum instead of plain integersAaron Franke2021-08-101-2/+2
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-4/+2
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Rename some more global enums (Key, Joy, MIDI)Aaron Franke2021-03-231-2/+2
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* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* Improve shortcut formatting in docsYuri Sizov2020-04-101-2/+2
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* doc: Sync classref with DisplayServer/Window changesRémi Verschelde2020-03-311-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2020-03-091-3/+3
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* Rename `scancode` to `keycode`.bruvzg2020-02-251-6/+18
| | | | | Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap. Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Document how to get a human-readable string from an InputEventKeyHugo Locurcio2020-01-251-2/+4
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* doc: Add default values to all propertiesRémi Verschelde2019-06-301-4/+4
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-1/+1
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* [macOS] Fixes unicode input with IME mode inactive, Improves IME mode ↵bruvzg2019-06-041-1/+1
| | | | documentation.
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* Merge pull request #27465 from ↵Rémi Verschelde2019-04-051-1/+1
|\ | | | | | | | | neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
| * EditorHelp, makerst: Improve enum ref resolving and constant ref supportIgnacio Etcheverry2019-03-291-1/+1
| | | | | | | | | | Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class. Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
* | doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* doc: Add missing commas after "If true/false"Rémi Verschelde2018-12-201-2/+2
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* doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde2018-11-051-1/+1
| | | | Fixes #23509.
* [DOCS] Many class ref updatesChris Bradfield2018-08-181-0/+1
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* Add support for tutorial links to makerst.pyrobojumper2018-06-121-1/+1
| | | | Also change the <tutorials> structure to make use of individual <link> tags
* [docs] fix links in class docsKelly Thomas2018-05-171-1/+1
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* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-1/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-44/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* [DOCS] InputEvent*Jerome670002017-10-211-4/+6
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* doc: Sync classref with current sourceRémi Verschelde2017-09-131-4/+4
| | | | [ci skip]
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+80
possible to save module files in module directories and the build system will recognize them.