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path: root/doc/classes/MultiMeshInstance2D.xml
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* Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-1/+1
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Remove normal_map from MeshInstance2D and MultiMeshInstance2Dclayjohn2023-01-121-4/+0
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Fix normal map descriptionskyace652022-01-091-1/+1
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
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* Document the expected normal map coordinate system where relevantHugo Locurcio2020-05-041-0/+1
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* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
| | | | A few extra renames for classes which were missed in last week's PRs.
* doc: Sync classref with current sourceRémi Verschelde2020-02-121-3/+3
| | | | | | | | Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Completed documentation for many visual nodesclayjohn2020-01-141-0/+1
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* doc: Sync classref with current sourceRémi Verschelde2019-07-151-3/+3
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* doc: Add default values to all propertiesRémi Verschelde2019-06-301-3/+3
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* doc: Fix formatting, typos and some descriptions in new docstringsRémi Verschelde2019-06-151-0/+6
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* added MultiMeshInstance2D node for using MultiMesh in 2Dclayjohn2019-06-031-0/+27