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Redot Engine – Multi-platform 2D and 3D game engine
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NavigationObstacle3D.xml
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Author
Age
Files
Lines
*
Add NavigationObstacle options to affect and carve navigation mesh
smix8
2024-03-15
1
-5
/
+12
*
Documentation: Add support for deprecated/experimental messages
Danil Alexeev
2024-02-15
1
-1
/
+1
*
Fix various typos in classref
Haoyu Qiu
2023-08-22
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Update navigation obstacle API
smix8
2023-06-12
1
-8
/
+5
*
Rework Navigation Avoidance
smix8
2023-05-10
1
-12
/
+48
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add navigation tutorial links inside class doc
smix8
2023-01-11
1
-0
/
+1
*
Mark navigation classes and nodes as experimental
Josh Jones
2022-12-17
1
-1
/
+1
*
Make it clear that obstacles don't affect pathfinding
Haoyu Qiu
2022-10-06
1
-1
/
+1
*
Fix NavigationObstacle 2D/3D (re)parent issues
smix8
2022-08-14
1
-0
/
+13
*
Note that NavigationObstacles should only be used if necessary and for moving...
smix8
2022-06-02
1
-0
/
+1
*
Expose NavigationObstacle2D/3D get_rid() and add config warning
smix8
2022-05-15
1
-0
/
+8
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Improve NavigationObstacle3D usability
Pawel Lampe
2021-10-25
1
-0
/
+8
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
1
-17
/
+1
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+31