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Redot Engine – Multi-platform 2D and 3D game engine
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PackedByteArray.xml
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Author
Age
Files
Lines
*
Add fill method to Arrays and PackedArrays
Matheus Lima Cunha
2021-04-21
1
-0
/
+9
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doc: Sync classref with current source
Rémi Verschelde
2021-04-19
1
-0
/
+240
*
Fix misformatted documentation from #47435, #42827, #46991
Yuri Sizov
2021-04-04
1
-7
/
+7
*
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
1
-1
/
+1
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-18
1
-11
/
+11
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-7
/
+7
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
packed*arrays are pass by ref now. support duplicate and update documentation
Jordan Schidlowsky
2020-12-17
1
-1
/
+7
*
Merge pull request #43246 from HaSa1002/docs-lang-5
Rémi Verschelde
2020-11-16
1
-2
/
+8
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*
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-11-09
1
-2
/
+8
*
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doc: Sync classref to add operators after #43419
Rémi Verschelde
2020-11-10
1
-3
/
+35
*
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Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
1
-0
/
+16
*
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doc: Sync classref with current source + fixup some bindings
Rémi Verschelde
2020-11-04
1
-11
/
+11
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/
*
Fix typos with codespell
Rémi Verschelde
2020-09-18
1
-6
/
+5
*
doc: Sync classref with current source
Rémi Verschelde
2020-09-11
1
-1
/
+1
*
Merge pull request #38944 from Wavesonics/http-gzip
Fabio Alessandrelli
2020-09-07
1
-0
/
+14
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*
HTTPRequest now accepts gzip
Adam Brown
2020-09-02
1
-0
/
+14
*
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-2
/
+16
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/
*
Add sort and has methods to PackedArrays
Aaron Franke
2020-07-06
1
-0
/
+16
*
doc: Sync classref with apparent Variant return type changes
Rémi Verschelde
2020-02-22
1
-0
/
+14
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
1
-0
/
+155