Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix: replace "Godot" to "Redot" | Muhannad Elbolaky | 2024-10-15 | 1 | -1/+1 |
| | | | | Trying to change "Godot" to "Redot" in the doc while acknowledging the reference to previous Godot versions like Godot 3.X. | ||||
* | Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial | clayjohn | 2023-10-25 | 1 | -0/+3 |
| | | | | These are needed to tweak sky exposure separately from background | ||||
* | Improve the top docs sections of VFX classes | MewPurPur | 2023-08-11 | 1 | -2/+2 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Add class descriptions for Texture2DArray, CubemapArray and ↵ | MJacred | 2022-09-08 | 1 | -2/+2 |
| | | | | | | ImageTextureLayered, plus overhaul TextureLayered Co-authored-by: Clay John <claynjohn@gmail.com> | ||||
* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Add shader cache and filter variable to PanoramaSkyMaterial | Brennen Green | 2022-01-14 | 1 | -0/+3 |
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* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -4/+0 |
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* | Working sky shader implementation | clayjohn | 2020-03-21 | 1 | -0/+22 |