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Redot Engine – Multi-platform 2D and 3D game engine
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PhysicsDirectBodyState3D.xml
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Author
Age
Files
Lines
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Fix force integration documentation
Ricardo Buring
2024-03-16
1
-1
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+1
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-2
/
+2
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PhysicsDirectBodyState3D: report contact points using global coordinates
Ricardo Buring
2023-04-15
1
-2
/
+2
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Resolved issues with script PhysicsDirectBodyState3d contacts
Tim Gift
2023-04-12
1
-0
/
+7
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-07
1
-2
/
+2
*
Fix default values on virtual classes causing errors in projects
Aaron Franke
2022-11-09
1
-14
/
+14
*
Merge pull request #68098 from compmstr/apply-torque-inertia-note
Rémi Verschelde
2022-11-08
1
-0
/
+2
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Add note about inertia being required for apply_torque on various Nodes
Corey Williams
2022-11-06
1
-0
/
+2
*
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Fix default values not showing up on virtual classes
Aaron Franke
2022-11-06
1
-14
/
+14
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*
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
Mikael Hermansson
2022-10-05
1
-0
/
+3
*
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-2
/
+2
*
[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
1
-3
/
+3
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-25
/
+25
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Document RigidBody2D/3D and particles' angular velocity units
Hugo Locurcio
2021-12-11
1
-2
/
+2
*
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
1
-11
/
+70
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-2
/
+2
*
Expose local center of mass in physics servers
PouleyKetchoupp
2021-11-08
1
-1
/
+4
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
1
-2
/
+2
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-2
/
+2
*
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Merge pull request #52306 from CinchBlue/master
Max Hilbrunner
2021-09-09
1
-0
/
+2
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Add "Physics intro" docs link for State classes
Austin Tasato
2021-09-01
1
-0
/
+2
*
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Proper support for custom mass properties in 2D/3D physics bodies
PouleyKetchoupp
2021-09-06
1
-0
/
+1
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*
Fix applied rotation from moving platforms in move_and_slide
PouleyKetchoupp
2021-08-09
1
-0
/
+7
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-74
/
+37
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-4
/
+4
*
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
1
-1
/
+1
*
Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-6
/
+6
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+223