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Redot Engine – Multi-platform 2D and 3D game engine
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PhysicsServer2DExtension.xml
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Author
Age
Files
Lines
*
Rebranding: Doc/
Dubhghlas McLaughlin
2024-10-16
1
-2
/
+2
*
Bind `PhysicsServer*D::body_set_state_sync_callback`
Mikael Hermansson
2024-07-23
1
-1
/
+1
*
[Doc] Fix incorrect reference to `input_pickable`
A Thousand Ships
2024-04-13
1
-2
/
+2
*
Add documentation to PhysicsServer2DExtension
Micky
2024-01-09
1
-0
/
+160
*
Update PinJoint2D API with angle limits and motor speed
Dragos Daian
2023-09-26
1
-0
/
+15
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-0
/
+3
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Bind methods related to physics query exclusions
Mikael Hermansson
2022-12-29
1
-0
/
+12
*
Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-25
1
-0
/
+12
*
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-15
1
-1
/
+1
*
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
Ricardo Buring
2022-09-09
1
-0
/
+112
*
Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension
Ricardo Buring
2022-09-07
1
-0
/
+36
*
Create GDExtension classes for PhysicsServer2D
Ricardo Buring
2022-09-04
1
-0
/
+777