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Redot Engine – Multi-platform 2D and 3D game engine
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PhysicsServer3DExtension.xml
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Author
Age
Files
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*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-0
/
+3
*
Add `recovery_as_collision` to extension binding of `_body_test_motion`
Mikael Hermansson
2023-03-10
1
-1
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Bind methods related to physics query exclusions
Mikael Hermansson
2022-12-29
1
-0
/
+12
*
Bind methods related to disabling collision between joint bodies
Mikael Hermansson
2022-12-23
1
-0
/
+13
*
Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-25
1
-0
/
+12
*
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-15
1
-1
/
+1
*
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
Ricardo Buring
2022-09-09
1
-0
/
+317
*
Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension
Ricardo Buring
2022-09-07
1
-0
/
+36
*
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
1
-0
/
+13
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-246
/
+246
*
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-0
/
+897