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path: root/doc/classes/PhysicsShapeQueryParameters3D.xml
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* Update remaining physics exclude parameters to use TypedArrayRicardo Buring2022-11-231-2/+2
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
* Use parameter classes instead of arguments for all physics queriesPouleyKetchoupp2021-11-041-1/+4
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
* Harmonize default value for collision mask in ray/shape queriesPouleyKetchoupp2021-08-301-1/+1
* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-1/+1
* Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2DPouleyKetchoupp2021-07-051-1/+1
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-2/+2
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
* Update documentation for Transform3DAaron Franke2021-06-031-1/+1
* Docs: Port Code Examples to C# (M, N, O, P, R)HaSa10022020-11-091-10/+25
* Reference the online documentation in collision layer/mask propertiesHugo Locurcio2020-08-031-1/+1
* Expose shape property for shape query parameters classesAndrii Doroshenko (Xrayez)2020-06-261-10/+17
* doc: Update classref with node renamesRémi Verschelde2020-03-301-0/+47