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Redot Engine – Multi-platform 2D and 3D game engine
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PrimitiveMesh.xml
Commit message (
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Author
Age
Files
Lines
*
Clean up more `[b]Example:[/b]` lines from the class reference
Micky
2024-11-11
1
-1
/
+2
*
Expose PrimitiveMesh's `request_update`` method
jsjtxietian
2024-03-06
1
-0
/
+6
*
Add missing descriptions to PrimitiveMesh and SoftBody3D
Micky
2024-01-09
1
-0
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add a property hint for PrimitiveMesh's `uv2_padding`
Hugo Locurcio
2023-02-02
1
-1
/
+2
*
Add optional UV2 logic for lightmapping to primitive shapes
Bastiaan Olij
2022-11-13
1
-0
/
+6
*
Fix default values not showing up on virtual classes
Aaron Franke
2022-11-06
1
-2
/
+2
*
Remove QuadMesh and add orientation parameter to PlaneMesh
clayjohn
2022-08-24
1
-1
/
+1
*
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-2
/
+2
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-0
/
+5
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Fix "flip faces" description
skyace65
2021-12-27
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-2
/
+1
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
1
-1
/
+1
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-12-05
1
-1
/
+1
*
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-11-09
1
-4
/
+11
*
Clarify how to convert PrimitiveMesh to ArrayMesh.
Ryan Roden-Corrent
2020-07-15
1
-1
/
+6
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
1
-1
/
+1
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-12-06
1
-1
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2019-07-15
1
-1
/
+1
*
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
1
-1
/
+1
*
doc: Add default values to all properties
Rémi Verschelde
2019-06-30
1
-3
/
+3
*
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
1
-1
/
+1
*
filled out docs for various mesh types
clayjohn
2019-06-12
1
-1
/
+4
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
Sync classref with current source
Rémi Verschelde
2018-05-12
1
-0
/
+4
*
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-27
1
-1
/
+1
*
doc: Update version string in header
Rémi Verschelde
2018-02-19
1
-1
/
+1
*
doc: Sync with current source
Rémi Verschelde
2018-01-25
1
-1
/
+1
*
doc: Update version string in XML
Rémi Verschelde
2018-01-13
1
-1
/
+1
*
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
1
-14
/
+0
*
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-24
1
-1
/
+1
*
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-11-15
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2017-09-13
1
-1
/
+1
*
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
2017-09-12
1
-0
/
+42