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path: root/doc/classes/Projection.xml
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* Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-261-6/+6
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| * Core: Fix built-in enum constant bindingsDanil Alexeev2024-11-221-6/+6
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+2
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| * Docs: Add note about C# differences in Variant constructorstetrapod002024-10-271-1/+2
* | fix: replace "Godot" to "Redot"Muhannad Elbolaky2024-10-151-2/+2
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* Overhaul some "uncommon" wording in class referenceMicky2024-03-011-1/+1
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Overhaul the top sections of the class reference (Core classes)VolTer2023-05-191-2/+2
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* Fix bind " convergence_dist" containing spaceJan Haller2023-01-231-1/+1
* Fully document the Projection class.TechnoPorg2022-10-191-0/+62
* Add constructor accepting four Vector4's to `Projection`Yuri Rubinsky2022-08-241-0/+10
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-60/+60
* Fix Vector4 serializationkobewi2022-07-291-4/+4
* Implement Vector4, Vector4i, Projectionreduz2022-07-231-0/+273