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Redot Engine – Multi-platform 2D and 3D game engine
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RayCast3D.xml
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Author
Age
Files
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*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-2
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2021-03-10
1
-2
/
+2
*
Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-04
1
-0
/
+7
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-09-11
1
-3
/
+3
*
Rename RayCast's `cast_to` property to `target_position`
Hugo Locurcio
2020-09-10
1
-3
/
+3
*
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Rémi Verschelde
2020-08-31
1
-1
/
+1
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\
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*
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-08-03
1
-1
/
+1
*
|
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
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/
*
Commit other files changed by file_format.sh
Aaron Franke
2020-07-13
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-07-03
1
-1
/
+1
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+150