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path: root/doc/classes/ReflectionProbe.xml
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* Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-1/+1
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* Add a reflection mask to the reflection probes.Marcel Offermans2024-01-201-1/+5
| | | | Co-authored-by: Bastiaan Olij <mux213@gmail.com>
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentationHugo Locurcio2023-05-061-7/+7
| | | | This brings the overall class reference completion percentage from 87% to 92%.
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Sync tutorial paths for GI classes with online documentation changesYuri Sizov2023-02-261-1/+1
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* Document unsupported features in Mobile and Compatibility rendering methodsHugo Locurcio2023-02-131-0/+1
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* Document visibility AABB caveats with decals, reflection probes and lightsHugo Locurcio2023-02-041-0/+1
| | | | | | This is required in rendering methods that don't use clustering to check which meshes should be affected by decals, reflection probes and lights.
* Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl2023-01-311-11/+11
| | | | | | | | | | | GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
* [doc] Fix grammar in class docs: amount vs. numberAndy Maloney2022-08-171-1/+1
| | | | | | Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases.
* Rename "ss_reflections_" to "ssr_" in EnvironmentFireForge2022-03-251-1/+1
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Improve documentation for `ReflectionProbe.max_distance` propertyHugo Locurcio2022-01-271-0/+1
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* Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio2021-12-291-4/+4
| | | | | This makes it more obvious that the setting only affects mesh LOD, not manual (H)LOD achieved using visibility ranges.
* Improve the ReflectionProbe class documentationHugo Locurcio2021-12-111-8/+19
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* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
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* Increase the default ReflectionProbe extents to Vector3(10, 10, 10)Hugo Locurcio2021-06-271-2/+2
| | | | | On top of having a more realistic size out of the box, this matches the default VoxelGI extents for better usability.
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-3/+3
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* Rename GI Classesreduz2021-06-051-1/+1
| | | | | | | * GIProbe is now VoxelGI * BakedLightmap is now LightmapGI As godot adds more ways to provide GI (as an example, SDFGI in 4.0), the different techniques (which have different pros/cons) need to be properly named to avoid confusion.
* doc: Sync classref with current sourceRémi Verschelde2021-01-041-0/+2
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* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* Environment: Refactor code for readability + moreRémi Verschelde2020-07-011-11/+14
| | | | | | | | | | | | - Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
* doc: Update classref with node renamesRémi Verschelde2020-03-301-2/+2
| | | | A few extra renames for classes which were missed in last week's PRs.
* Basic fast filtering implementationclayjohn2020-02-271-2/+2
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* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Finish documenting CSG* and *probesclayjohn2020-01-231-1/+13
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* Add documentation for ReflectionProbeSamuelDeboni2019-10-091-0/+5
| | | | | | | | | | | | Update doc/classes/ReflectionProbe.xml Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro> Apply suggestions from code review Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro> Update ReflectionProbe.xml
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-12/+12
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde2018-11-051-1/+1
| | | | Fixes #23509.
* Add support for tutorial links to makerst.pyrobojumper2018-06-121-1/+1
| | | | Also change the <tutorials> structure to make use of individual <link> tags
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Replace some more "val" with "value" + syncRémi Verschelde2018-01-171-1/+1
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* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-2/+2
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-168/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-12/+12
| | | | [ci skip]
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+213
possible to save module files in module directories and the build system will recognize them.